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OZO Virtual Reality Camera

Winner - Spark!

Competition: Spark:Spring Product
Designer: Axel Meyer - Head of Design
Design Type: Product
Company / Organization / School: Nokia Technologies
Website: http://www.nokia.com
Team Members: Alejandro Sanguinetti, Lead Industrial Designer Matthieu Nollet, Industrial Designer Otso Koski, Lead UX Designer

OZO captures full spherical, stereoscopic 3D video and spatial audio via eight synchronized global shutter sensors and eight integrated microphones. OZO is the first available VR camera designed and built for professional content creators. The two main objectives were: enable filmmakers to capture immersive realities more efficiently; and allow viewers to experience recorded or live broadcasting environments as if they were actually physically there.   OZO software enables real-time 3D viewing and supports the entire content creation process.  An innovative playback solution removes the need to pre-assemble or stitch a panoramic image during production, a time-consuming process unsolved by current products.   OZO Remote is an application that allows remote and wireless control of the camera and views of camera-original captures, i.e. to set and monitor the exposures from OZO.  The OZO Creator application is used to process and deploy the captured content among stakeholders and post-production, aligning with the most common professional standards. OZO Preview is a simple application that allows the user to view previews rendered by OZO Creator without the need to install additional tools.